“It’s
been 5 years since the secret of Vampires was set loose into the minds of
humanity, and since then our kind has suffered. The Camarilla has far from regained its
position as the world’s authority. Its
sole purpose now seemingly is to try and persuade the gullible that it was all
just a trick, or some disease, or some other bullshit that no one in their
right mind can bring themselves to fully believe. Too many home recordings or cell phone videos
have gone viral to have the mortals go back to being as truly ignorant as the
were...those were the good old days, and they are long gone.
You’re lucky I found you.
My name is Corvus, and this is my group, mostly refugees from the major
west coast cities. We ain’t got a
glamorous life, but at least we still got one.
I can’t promise you much if you join us beyond the fact that we all look
out for one another; safety in numbers and all that. You’ll be responsible for getting your own
blood, keeping a low profile, and you gotta swear right now to help anyone else
in the group who finds themselves in trouble.
Because once you’re in, they’ll do the same for you.
I hope
Vernon is eternally suffering for what he has done to us children of the
night. Are you with us?”
_____________________________________________
The new
Vampire: Resurrection of the Masquerade campaign will not be like any other
thus far. It begins 5 years after the fall
of Vernon and the end of the Masquerade.
Vampire populations have dwindled to only 10% of what they once were,
and all of the rigid ideologies of the Camarilla and Sabbat have been beaten
out of them. The goal of most kindred
now is simply survival; as witch hunter bands, mortal governments, and
werewolves all strive to eliminate from the world the once vicious undead
menace.
Big
cities have taken measures to purge their populations of all Vampires, and so
those that have survived have struck out in small bands across the globe. Seeking refuge in small villages and towns
off the beaten path, the Kindred that remain are always looking over their
shoulders, paranoid about being found out for what they really are.
The
game will begin with the PC’s having recently been taken under the wing of a
Brujah named Corvus, and have joined his band of survivors. As the group travels between small towns in
western America a strange series of murders is uncovered, leading to intrigue,
betrayal, and the potential for kindred to regain a foothold on the world once
more.
Get your D10’s ready,
because unlike the epic themes in The Mephitic City this one is going to
be cutthroat, gritty and personal.
Emphasized Themes :
○ Refugee
/ Survivor of the fall of the Masquerade
○ Rugged
self reliant characters
○ Hunted
/ Wanted / Infamous
Prohibited Items :
Anything
tied to a location should be asked about before the campaign begins.
○ Domain
○ Terrible Domain
○ Safe House
○ Influence
Please leave a comment with your character description as soon as you can. The more time I have knowing your character, the more incorporated into the plot they are likely to be. New PC characters listed below before September 1, 2013 will receive 3 bonus points.
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